Green Run
Comments0
2,984pages on
this wiki
this wiki
Green Run is the thirteenth map in the Zombies series. It is set in Western U.S.A and is currently the only map featured in the TranZit game mode. Aside from Survival on Nuketown, all mini-maps are set in a section of Green Run.
Contents |
New Characters
Edit
New Enemies
Edit
Weapons
Edit
- Chicom QCB
- HAMR
- KAP-40
- M1216
- M8A1
- Olympia
- Saiga-12
- Skorpion EVO III
- SMR
- Type 25
- Galvaknuckles
- EMP Grenade
- Ray Gun
Buildables
Edit
Perk-a-Colas
Edit
Features
Edit
- The Bus, which transports the survivors to various stations throughout the map.
- Four new characters: Russman, Abigail "Misty" Briarton, Samuel J. Stuhlinger and Marlton Johnson.
- The second largest Zombies map to date, only beaten by Mob of the Dead.
- The new Wonder Weapon: the Thrustodyne Aeronautics Model 23; "Jet Gun".
- The addition of the new Buildables: a portable wind turbine, a Zombies equivalent of the Riot Shield, a turret, the power switch, the electric trap, the Jet Gun, the Pack-a-Punch Machine, upgrades to the bus, and the Navigation Table.
Sub-Maps
Edit
Although the only gamemode that can be played in Green Run is "TranZit", there are several other sub-maps that can be played in survival and grief modes: Bus Depot, Farm and Town. Additionally, Diner is used as the area where players can play the "Turned" gamemode available within the Revolution DLC. The Power Station shares a similar fate as the Diner, as it can only be found within the TranZit gamemode, and is visited by the bus.